peer-reviewed book:

Nguyen, Josef. The Digital Is Kid Stuff: Making Creative Laborers for a Precarious Economy (Minneapolis: University of Minnesota Press, Dec 2021)

peer-reviewed articles and proceedings:

Nguyen, Josef. "Reconsidering Lost Opportunities for Diverse Representation." Special Issue on "American Game Studies." Guest eds. Patrick Jagoda and Jennifer Malkowski. American Literature 94, no. 1 (Mar 2022): 73-102

Nguyen, Josef. "Painful Games, Sporting Practices, and Enduring Masculinities." JCMS: Journal of Cinema and Media Studies 60, no. 5 (2020-2021): 197-216

Nguyen, Josef, and Bo Ruberg. "Challenges of Designing Consent: Consent Mechanics in Video Games as Models for Interactive User Agency." CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Apr 2020): 1-13

  • Honorable Mention for Best Paper Award (top 5%)

Nguyen, Josef. "How Makers and Preppers Converge in Premodern and Post-Apocalyptic Ruin." Lateral 7, no. 2 (Dec 2018)

Nguyen, Josef. "Digital Games about the Materiality of Digital Games." Special Issue on "Green Computer and Video Games." Guest eds. Alenda Chang and John Parham. Ecozon@ 8, no. 2 (Nov 2017): 18-38

Nguyen, Josef. "Minecraft and the Building Blocks of Creative Individuality." Configurations 24, no. 4 (Dec 2016): 471–500

Nguyen, Josef. "Performing as Video Game Players in Let's Plays." Transformative Works and Cultures, no. 22 (Sept 2016)

  • Italian translation and reprint as "Esibirsi come Videogiocatori nei Let's Play" in Giochi Video: Streaming, Spettacolo, Performance. Eds. Matteo Bittanti and Enrico Gandolfi. Milan: Mimesis Edizioni (2018), 81-101

Nguyen, Josef. "Make Magazine and the Social Reproduction of DIY Science and Technology." Cultural Politics 12, no. 2 (July 2016): 233-252

additional writing:

Shaw, Adrienne, Alexandrina Agloro, Josef Nguyen, Amanda Phillips, and Bo Ruberg. "Feminist and Queer Game Studies." Oxford Bibliographies in Communication, Oxford University Press (2019)