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teaching:

At UT Dallas:

ATCM 6336 - Critical Game Studies (formerly ATEC 6342)

Graduate Course

School of Arts, Technology, and Emerging Communication

In this class, students analyze a range of media and cultural texts explicitly about games—including films, novels, television shows, academic scholarship, and games themselves—to investigate the meaning-making processes associated with games, gaming practices, and gaming cultures. Not simply just sets of rules or material artifacts, games operate as sites to negotiate work and play, equity and fairness, education and development, utopia and dystopia, identity and performance, and creativity and competition, among other social practices and values.

  • Critical Game Studies (Fall 2017)

ATCM 4366 - Game Studies II: About and Beside Games

Undergraduate Course

School of Arts, Technology, and Emerging Communication

Covering both the history of the development of play and game studies as an identifiable academic program as well as contemporary debates regarding the material, semiotic, and socioeconomic entanglements of play and games, this seminar prepares students to produce original academic research that intervenes in the field of play and game studies. Readings include not only classical foundations but also research in fields outside of play and game studies whose insights have much to contribute to the study of play and games.

  • About and Beside Games (Fall 2017)

ATEC 6344 - History and Culture of Interactive Media: Social Technologies and Games

Graduate Course

School of Arts, Technology, and Emerging Communication

This course investigates the material and immaterial technologies, rules, and processes that shape social relations in contemporary digital culture. Through readings from a range of fields, including play and game studies, sociology, history, science and technology studies, and media studies, students will explore how games are social and material technologies as well as how sociality is structured in ways like and unlike games. Moreover, course materials will connect contemporary digital culture and games to earlier histories and technologies of sociality.

  • Social Technologies and Games (Spring 2017)

ATEC 4367 - Topics in Game Development: Games and Social Justice

Undergraduate Course

School of Arts, Technology, and Emerging Communication

This course investigates how games are always political—both as artifacts of as well as opportunities for reimagining existing socioeconomic, material, and cultural forces. Students will play and analyze a range of games informed by readings in social justice by paying attention to uneven distributions of power, violence, opportunity, and care across individual and social differences.

  • Games and Social Justice (Spring 2017)

ATEC 4367 - Game Design II

Undergraduate Course

School of Arts, Technology, and Emerging Communication

As the second course in the upper-division game design sequence, students refine the game design principles acquired in the previous analog game design course through the development of digital game prototypes. The course uses a rapid prototyping model, where students develop a digital game prototype addressing both a mechanical requirement and a thematic requirement over the course of a week for consecutive weeks. Upon completing the ten prototypes, students choose of their game prototypes to develop further into their final project. More information about the course, including prototype assignments and student submissions, are available at the course blog: Games Like Hotcakes

  • Game Design II (Fall 2016)

At UC Davis:

ENL 10C - Literature in English: 1900 to Present

Undergraduate Course

Department of English

This is the third part of a lower division survey course that covers literature written in English from 1900 to the present day. In this class, we explore works in English from the United Kingdom, the United States, Nigeria, India, Singapore, and other spaces of the Anglophone world to construct a broad history of twentieth- and twenty-first-century literature to consider how changes in spatial scales and scale-making bring people, animals, things, and ideas into contact and conflict with each other.

  • Spatial Scales and Scale-Making (Winter 2015)

ENL 3 - Introduction to Literature

Undergraduate Course

Department of English

This is a first-year lower division composition course instructing students on writing through reading, analysis, and critical engagement with works of literature.

  • Gossip and Rumors, Facts and Fictions (Fall 2012)

9 September 2017